MENU

MENU

Code control & fly Drones

Drone Coding for Kids | Drone Coding at Wize
Drone Coding · Grades 3–8

Code it.
Fly it.
Prove it.

A hands-on program where kids program a real drone to fly an obstacle course they helped build, then show what they can do in front of their families. Along the way they learn to measure, test, fix and try again, the way engineers do.

Launch · archway · gate · colour checkpoint · gate · landing
3–8grades, block coding or Python
60minute sessions, about 40 of them hands-on
Realdrones, flown from code the students write
Liveobstacle course challenge to finish
What your child takes home

The drone is the hook. The habits are the point.

Every session ends with a drone in the air, and every flight teaches something that outlasts the program.

Figure it out

A run that misses the hoop is not a failure, it is data. Kids learn to name the problem precisely, change one thing, test, and adjust, without an adult handing them the answer.

"It touched gate 2, so I'm lowering the height by 10 centimetres."

Precision

Drones do exactly what the code says. Students measure the course with a tape, write the numbers down, and tune distances, turns and heights until the flight is clean.

Math you can see: centimetres, degrees, seconds.

Teamwork

Students work in pairs: one codes, one pilots and spots, and they swap roles every run. Both jobs matter, and both get practised.

Coder and pilot. Everyone flies, everyone codes.

Responsibility

Pilots follow real flight rules from day one: fly in the lane, hands off the propellers, spotter on duty, know your stop. Safety is a skill we teach, not a sign on the wall.

Six rules every pilot can recite from memory.

Communication

Each student keeps an engineering notebook: drawings, measurement tables, test logs and reflections. By the end they can explain their program to a parent in plain words.

"Here's what I tried, and here's why it worked."

Confidence

The program ends in front of an audience. Timed runs, a live leaderboard and a crowd of families is a lot for a nine-year-old, and they rise to it.

Challenge day is the proudest hour of the season.

The journey

From first hover to full obstacle course

Each session adds one new idea and one new piece of the course. By the end, students are flying the whole thing from code they wrote themselves.

STAGE 1

Liftoff

  • Meet the drone and the safety rules
  • First program: take off, hover, land
  • Fly forward, back, left and right
STAGE 2

Control

  • Turns, loops and shapes in the air
  • Variables and precision landings
  • Sensors: stop before the wall
STAGE 3

Sense and react

  • Read colours and heights, light up to match
  • Functions, sounds and light shows
  • Fly over, under and through
STAGE 4

Challenge

  • Design and build a mini course
  • Dress rehearsal with timed runs
  • Obstacle Course Challenge for families
Grades 3–5

Block coding. Students snap together visual blocks to build their flight programs, so the thinking comes first and typing never gets in the way.

Grades 6–8

Python. Students write real Python, the language used by professional engineers and data scientists, from the very first flight.

The finale

The Drone Obstacle Course Challenge

The program builds to a real course and a real audience. Families take their seats, pilots line up, and every student flies the course against the clock using the program they wrote.

  • 1Timed runs for every pilot, with more than one attempt, so one wobble never ends the day.
  • 2Archways, gates, a colour checkpoint and a landing pad. A clean pass earns full marks, a touch earns partial credit, and matching the drone's lights to the checkpoint colour is a bonus.
  • 3A live leaderboard on the big screen, updated as each run is scored, and recognition for every pilot who clears the course.
A drone obstacle course laid out on a checkered mat inside a gym: an octagonal hoop, a tall gate, a colour checkpoint, a curved orange archway and a landing pad
A Wize drone obstacle course, ready for flight day.
More than coding

One drone, four subjects

Flying a course well takes math, science, engineering and clear communication, all at once. That is how we teach every Wize program.

Math

Distances in centimetres, turns in degrees, time in seconds. Scale drawings of the course. Averages across test runs.

Science

Lift, thrust and drift. What a range sensor measures. Why a colour sensor needs matte paper and good light.

Engineering

Plan, build, test, improve. Students design a course element, measure it, fly it and change it when the data says so.

Communication

Notebooks, pseudocode, partner hand-offs and explaining your program to a judge on challenge day.

Why it works

Hands on from minute five

Every session follows the same five-step arc, built on the 5E model used by research-backed science classrooms. Kids spend most of every session doing, not listening.

MildMediumSpicy

Every challenge comes in three heats. Mild proves the skill, Medium is the target most pairs reach, and Spicy stretches early finishers. Students pick their own heat, so nobody is bored and nobody is lost.

1

Engage

A hook question and a quick turn-and-talk. No lecturing yet.

2

Explore

Try the idea with the drone in hand and record what you notice.

3

Explain

The concept in plain words, then the code, shown live on one drone.

4

Elaborate

The flight block: most of the session on that day's mini course at your chosen heat.

5

Evaluate

A three-question exit ticket and a "show me" check before anyone packs up.

Parents ask

Good questions, straight answers

Does my child need coding experience?

No. The first session starts with the drone on the table and the first program is three blocks long. Students who have coded before move to the Spicy challenges sooner.

Is it safe?

Yes. We fly small classroom drones with guarded propellers, indoors, inside a taped lane, below two metres and never over people. Every student learns the six flight rules in the first session and a partner spots every run. An instructor can stop any drone instantly.

Which grades is this for?

Grades 3 to 8. Younger students program with visual blocks; middle schoolers write Python. Both groups fly the same course and both take part in the final challenge.

What does my child need to bring?

Nothing. Drones, laptops, batteries, course materials and the engineering notebook are provided.

What happens at the final challenge?

In the final session families are invited to watch. Each pilot flies the full course against the clock, a judge scores every obstacle, and a live leaderboard shows the results. Every student who clears the course is recognised.

How is the program offered?

As a weekly enrichment block at schools and Wize locations, or as a camp. Email us and we will connect you with the Wize location nearest you for dates and details.

Ready for liftoff?

Ask us about the program for your child, or bring it to your school. We reply within one business day.

Latest Articles

We are committed to keeping you informed and up-to-date with the most recent updates from our programs and initiatives. From exciting new courses and workshops to special events and achievements!

Add Your Heading Text Here